A side project for Studio 3 site analysis. I guess Rhino came in handy :D It was a good exercise to test my skills. |
In the process of creating the form. |
Creating curves took longer than expected, had to understand the way Osnap works or my curves would be off miles away. |
Creating the windows. |
Progress check: Main structure completed, namely walls, floors, openings and roof. |
Incomplete front elevation. |
More Boolean to create the door that connects the reading room to the out door balcony. |
Boolean difference outcome. |
Creating the four front windows, meant for light and ventilation. |
Starting to look about right. |
Worked on doors and their frames. |
Elevation view. |
Took some time to created the timber screen (shown in the very darkly shaded rectangle). |
"God is in the details." - Mies van der Rohe Creating a panel door, mainly for aesthetic purposes. |
Up goes the sun-shading screen, done with the need of all four view of the house. |
More screen... More clicks... Even more sleepy. |
First time rendering a simple model on 3ds Max. This model was imported from Rhinoceros. |
Quality wasn't that good. I didn't tune it up. |
Rendered a different view. |
We love creating shapes. |
The main challenge was to get the contour's level right, fitting to the model's floor and base. |
Voila! The contour of a beach that slowly inclines into a hill of beach forest. |
I had to convert some pesky lines which I didn't quite clean up to a less striking colour. |
Final colour render of the building and contour. |
Testing material rendering. Yes? No? Hmm. |
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